Archive for the 'iPod' Category


Nike+iPod Internals

Saturday, January 20th, 2007

Curious how the Apple/Nike+ iPod accessory set works, the hackers over at SparkFun have taken apart both the shoe insert and the iPod receiver. You can check out all the details here, including some discussion of the hardware choices Apple made.

Interestingly, the shoe insert is transmit-only, whereas the little white gadget that plugs into the iPod’s dock connector has a chip capable of both reception and transmission. With the right hacking, it might be possible to get iPods to talk to each other over a short range — surely not fast enough to transfer music, but “now playing” info is within the realm of possibility.

Macworld Roundup

Wednesday, January 10th, 2007

They did it. Apple actually created a mobile phone. Despite the rampant rumors surrounding the device, I was quite convinced nothing would come of it, but wow did they nail it. Never before on a mobile device have I seen such colorful graphics, beautiful animation, and usable features. If they didn’t already seem last century, Windows Mobile and other smart phone systems really have to catch up to Apple’s designs. The multi-touch interaction looks like it’s done just right, and everything “scrolls like butter,” as Steve said last year. While I was almost sure that Apple wouldn’t create a mobile phone, I knew that if they did, it would put other hardware and software solutions to absolute shame.

While Steve’s keynote answered many of my initial questions, I’m very curious if Apple will allow third parties to develop their own applications and widgets, as they’ve done with Dashboard in Mac OS X. As I live in the midwest, Cingular coverage is next to nil out here, so loading an iPhone optimized version of Skype would be ideal for me. WiFi coverage is better in my area than the average cell signal, making my iPhone almost exclusively 802.11 based — fine by me, as broadband is thankfully plenty fast. With internet access almost anywhere now, third party widgets that access the internet would be so much more popular. Finally, I can take my Chuck Norris Facts widget on the road with me, and stay up-to-date with the latest trivia.

In all seriousness, though, Apple has set the bar for mobile phones so high, and yet they won’t even be shipping the iPhone until June. I do wonder if they will continue to update the iPods, or force users to buy an iPhone to take advantage of all the new features? Rumors have been answered with what looks to be a stellar product, but there are many more questions to come. And, naturally, I want to take the iPhone apart and see what makes it tick.

Also new at Macworld is the tv (that’s Shift-Option-K to make the Apple logo on the Mac, by the way). I was surprised at how much 802.11n was downplayed — it’s a huge factor in the performance of the device, and requires an all-new AirPort Extreme base station, which may soon replace my WRT54G. Apple is really pushing new TV technology, too. My main standard definition TV still only has composite (yellow) video-in, so I’m S.O.L. when it comes to the Apple tv. I’m not about to drop Xbox Media Center any time soon, so I may consider assembling a Front Row/Apple tv skin for XBMC, just to make it more friendly and Mac-like.

The year has just begun, and there’s bound to be all kinds of new goodies in store. Apple really knows how to kick off a year. Start by revolutionizing the mobile phone industry, they maybe move into dual quad-core Macs. Who knows — we may all be typing on multiprocessor and multi-core machines before the end of the year!

Halo Wars for iPod

Thursday, December 14th, 2006

If you hadn’t noticed from my many previous posts, the category even, I’m a huge Xbox fan. And what Xbox fan doesn’t appreciate a battle-filled round of Halo, the title that literally made the Xbox what it is today? While I’m still ever-so-slightly bitter about losing the original Halo to Microsoft Game Studios after the crowd-pleasing MacWorld 1999 demo, I’m quite glad it turned out as successful as it has. What was primed to be a noteworthy Mac game got transformed into an enormous console blockbuster, a milestone in gameplay and attention to detail demonstrating that Bungie simply “gets it” when it comes to games. It was, and still is, one of the top selling Xbox games, and Halo 2 is continually rising back up to top of Xbox Live charts.

Halo Wars for iPodI’m certainly excited over the upcoming release of Halo 3 for the Xbox 360, but I recently learned of a new spin on the Halo saga. Halo Wars aims to deliver a real time strategy version of Halo, allowing you to command massive armies of Spartan soldiers and vehicles, defending against Covenant invaders on a global scale — a “bigger picture” interpretation of the first-person action that fills Halo 1 through 3. Normally, I don’t get excited about anything other than first-person shooters; I like having a weapon displayed in the lower third of my TV screen and a straight-ahead view of the oncoming foes. Over the last few weeks, though, I’ve really started enjoying Company of Heroes on the PC, which is a World War II real-time strategy game. It got me thinking: If this game is fun, playing it in the Halo environment must really be impressive. Calling in Banshee air strikes while maneuvering squads of soldiers around in Warthogs makes Company of Heroes seem boring by comparison.

Over at the Halo Wars site, they provide a trailer of what’s in store. Although it doesn’t detail any of the gameplay, it is a great teaser, displaying dozens of UNSC allies and enemies, all with their signature vehicles and weapons ready and poised for battle. Sadly, the trailers are only available in Windows Media format (the obvious choice for a Microsoft affiliated game). I’ve taken the liberty of converting it to a more Mac- and iPod-friendly format, which you can download now →

ShuffleBud USB Adapter

Wednesday, December 13th, 2006

ShuffleBudApple’s new second generation iPod Shuffle is undoubtedly cool, but being required to carry around a small plastic Dock to attach it is hardly a feature. The headphone jack doubles as a USB port, as the hardware is smart enough to know when headphones are plugged in and when it’s connected to a computer. With that in mind, Incipio designed a $6 ShuffleBud accessory which simply adapts the Shuffle’s audio/data jack to a standard rectangular USB plug, readying it for use with nearly any computer. The adapter is small enough to fit on a keychain for quick plug-and-play and still has all the features of the full size Dock. The price and size will surely make it a great stocking stuffer this holiday season.